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A few problems by GIMPY73 [ views: 247, replies: 6, lastpost: Spanki on Wed Jun 24 2009, 04:10AM ]
Fantastic Plugin by ixlilton [ views: 41, replies: 1, lastpost: Spanki on Wed Jun 24 2009, 04:04AM ]
Mesh Scaling Bug (Radio Button) by Danoli3 [ views: 27, replies: 1, lastpost: Spanki on Wed Jun 24 2009, 04:00AM ]
E107 user looking for plugin by vampman05 [ views: 1011, replies: 5, lastpost: Booth on Wed Jun 24 2009, 12:29AM ]
only seeing riptide pro download by tomdeco [ views: 321, replies: 2, lastpost: Bishop2 on Fri Jun 19 2009, 02:02AM ]
Batch/Multiple import for Riptide Pro? by royloo [ views: 327, replies: 19, lastpost: Spanki on Thu Jun 18 2009, 11:08AM ]
Phong on export by Mandrake [ views: 99, replies: 3, lastpost: Mandrake on Wed Jun 03 2009, 04:31PM ]
STOMP by Jim [ views: 1127, replies: 5, lastpost: Spanki on Fri May 22 2009, 10:20AM ]
[moved] Cool use for Riptide Pro importing from Sketch-up by rhodesy [ views: 153, replies: 1, lastpost: Spanki on Wed May 06 2009, 06:55AM ]
riptide always crashes my c4d by mad4d [ views: 1165, replies: 27, lastpost: Spanki on Wed May 06 2009, 06:50AM ]

Threads: 99 | Replies: 333 | Views: 62209
 Riptide Pro v1.6 - R11 version added.
 By Spanki on Wednesday 10 June 2009 - 15:30:22

D'oh! I guess I should have waited a little longer - The R11 build of Riptide Pro v1.6 is now (also) available for anyone using 64bit Mac (it's functionally the same as the R10+ build, so you only need this one if you are using 64bit on the Mac).

Thanks again go to Robert 'Kuroyume' for doing the 64bit Mac build.

Here's a handy link:

Riptide Pro v1.6 - for C4D R11.026 or later, Mac (32bit & 64bit) & PC (32 & 64bit) <-- 64bit Mac support.
 Riptide Pro - v1.6 is Now Available.
 By Spanki on Wednesday 10 June 2009 - 14:22:06

Riptide Pro version 1.6 is now available in the downloads section. This update adds multi-file Import abilities (!) and addresses a few issues and/or bugs with previous versions - The details are below...

v1.6

  • New Multi-File Import option(s).
    A new option will allow you to Import multiple .obj files in a single operation. When the new "Multiple/Batch Files" option is enabled, you will be presented with a 'folder' requester dialog instead of the normal 'file' dialog and you also have two additional options...
    - Include Sub-Folders - when this option is enabled, sub-folders are also searched for files and any .obj files found within them are also Imported.
    - Folder Tree as Hierarchy Tree - when this option is enabled (only available when the above option is also enabled), each sub-folder is converted to a 'branch' of the Object Manager hierarchy (a Null object is created, using the sub-folder name and any .obj files within that folder are set up as children of that Null object).
    (For additional information and details on this feature, see this thread at CGTalk)

  • Fixed "Scale Up/Down" option when Exporting.
    There was a bug in the dialog code that did not allow this option to be changed... fixed.

  • Fixed UV-baking code to be more robust (and correct).
    The internal UV-baking code (used to consolidate various forms of mapping when exporting) has been re-worked to account for any Texture Axis Tool adjustments associated with each Texture Tag. Some additional changes were made to how and when a 'default' material gets applied. Aside from the fact that only one material can be applied to any particular polygon within the .obj file format (C4D allows you to combine them), this code is now producing expected results in every combination I've tried (ie. various combinations of mesh and texture axis adjustments, combined with various combinations of Selection Tag restrictions (including Un-restricted Texture Tags, which act as a 'default' for polygons that are not otherwise restricted to some material).

  • Polygonal Mesh Objects with no polygons no longer cause an error.
    This situation used to cause the plugin to stop all operations and display an error/warning dialog - it no longer does this (although if the mesh does have points/vertices, those would still be written to the file and a message is printed to the console).

  • Polygonal Mesh Objects with no points/vertices no longer cause an error.
    This situation used to cause the plugin to stop all operations and display an error/warning dialog - it no longer does this. It came to my attention that the built-in Cinema 4D .3ds file Importer has a habit of generating 'empty' Polygonal Mesh Objects where normally a "Null" object should be created/used (ie. as a parent/pivot-only object within the hierarchy). This fix/change, along with the one listed above makes the plugin much more 'friendly' to these situations (at the relatively small cost of some warning/notice to the user in the case where they were "expecting" all Polygonal Mesh objects to have vertices/polygons).

  • .obj files that contain only points/vertices (no faces/polygons) can now be Imported.
    This is similar to the above changes, but more closely related to Importing point-clouds and/or Morph type files (which may only have vertices, but no faces). Previous versions of the plugin would not Import .obj files with no faces.


This is a free update for all registered users. Handy download links, below...

NOTE: The v1.6 R11 (Mac 64bit) package is not yet available - please check back in a few days (or set the "News Item Notify" option on your profile page to get automatic e-mail updates of news posts). Anyone not using 64bit on the Mac can just download the R10.1+ file.

Riptide Pro v1.6 - for C4D R10.1 or later, Mac (32bit only) & PC (32 & 64bit)
Riptide Pro v1.6 - for C4D R9.6 or later, Mac (32bit only) & PC (32 & 64bit)
 Riptide Pro v1.5 - R11 version added.
 By Spanki on Tuesday 28 April 2009 - 15:07:31

The R11 build of Riptide Pro v1.5 is now available for anyone using 64bit Mac (it's functionally the same as the R10+ build, so you only need this one if you are using 64bit on the Mac).

Thanks again go to Robert 'Kuroyume' for doing the 64bit Mac build.

Here's a handy link:

Riptide Pro v1.5 - for C4D R11.026 or later, Mac (32bit & 64bit) & PC (32 & 64bit) <-- 64bit Mac support.
 Riptide Pro - v1.5 is Now Available.
 By Spanki on Monday 27 April 2009 - 17:18:49

Riptide Pro version 1.5 is now available in the downloads section. This update fixes a few issues with the License Server code as well as the multi-file export options - The details are below...

v1.5

  • Fixed 'Preset' code to work with License Server.
    The previous version(s) didn't store any updated Preset information when running from the License Server... fixed.

  • Fixed/adjusted some other code, relative to License Server operation.

  • The document path is no longer altered when Exporting.
    In previous versions, the plugin was (re)setting the document's "save path" to wherever you exported a .obj file. This could be a source of confusion the next time you saved your .c4d project file. With this update, the plugin no longer alters the document save path, but it still keeps track of the last folder you saved to and seeds future file/folder dialogs with that stored path.

  • Fixed a bug of not Exporting all files when doing multi-file Exports, but without saving Faces.
    For example, if you were saving only vertices, as a (set of) morph files, only the first file would be saved.

  • Re-organized the Export "Filter" tab options.
    While looking into the above issue, I decided to re-organize some of the Export options for clarification. A number of the options are simply irrelevent/ignored/not applicable if the "Export Faces" option is disabled, so they are now grouped under that option. The one slight change of actual behaivior is that the "Export Materials" option is included in the above, so the plugin won't create any .mtl files if the Export Faces option is disabled (I think the previous version would still create those files, even if there were no faces in the .obj file using the materials).


This is a free update for all registered users. Handy download links, below...

NOTE: The R11 (Mac 64bit) package is not yet available - please check back in a few days (or set the "News Item Notify" option on your profile page to get automatic e-mail updates of news posts).
Riptide Pro v1.5 - for C4D R10.1 or later, Mac (32bit only) & PC (32 & 64bit)
Riptide Pro v1.5 - for C4D R9.6 or later, Mac (32bit only) & PC (32 & 64bit)
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